mizzeca..alla porta serafica ho appena sconfitto la regina eterea..e devo riaffrontare dyrna..
nella stanza della regina eterea ho liberato 8 einjar..mi hanno dato un bel pò di oggetti, ma nulla di eclatante..
però prima vorrei trovare le armi + potenti per brahms, alicia, arngrim e rufus..
hai qualche consiglio?
su gamefaqs ho trovato questo
Dainslef \
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Performance: ATK 750
Attacks: 2
Sp. Attack: Yes
Attribute: 0.2 Holy
Add Effect: --
Buy/Cost: --
Materials: --
Find/Drop: Treasure Seraphic Gate, 2nd Floor [Unique Item]
Notes: --
Demon Sword "Nefarious" \
--------------------------------------------------------------------------
Performance: ATK 700
Attacks: 3
Sp. Attack: Yes
Attribute: 0.3 Ice
Add Effect: --
Buy/Cost: --
Materials: --
Find/Drop: Heimdall [Drop Item, Leader Item] - SG, 2nd Floor
Notes: --
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-------------------
/ Sword of the Meek \
--------------------------------------------------------------------------
Performance: ATK 850
Attacks: 2
Sp. Attack: Yes
Attribute: --
Add Effect: --
Buy/Cost: --
Materials: --
Find/Drop: End Chapter 4, when Dylan leaves the party at Level 45
or higher.
Notes: Brahms can equip this sword. Unique Item.
Tyrfing \
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Performance: ATK 2200, RDM -500, RST -200
Attacks: 1
Sp. Attack: Yes
Attribute: 0.3 Earth
Add Effect: --
Buy/Cost: --
Materials: --
Find/Drop: Tiamat [Leader Item, Drop Item] - SG, 4th Floor
Notes: --
Soothsayer Bow \
--------------------------------------------------------------------------
Performance: ATK 620
Attacks: 3
Sp. Attack: Yes
Attribute: --
Add Effect: --
Buy/Cost: --
Materials: --
Find/Drop: Ull [Leader Item, Drop Item (15%)] - SG, 2nd Floor
Notes: --
Infinite Admiration \
--------------------------------------------------------------------------
Rune: Body (Green)
Performance: RDM 500, RST 100
Resistance: --
Class: LW, HW
Buy/Cost: --
Materials: --
Find/Drop: Treasure Seraphic Gate, 3rd Floor
Bahamut [Leader Item, Drop Item (15%)] - SG, 5th Floor
Notes: --
heimdall, tiamat e ull sai chi sono per caso?
inoltre riesci a spiegarmi questa cosa? è la stanza dove c'è la dainslef, questo è il link dove si vede la stanza per bene
http://www.gamefaqs.com/console/ps2/file/931102/55844
LOCATION: two rooms to the left, one room inwards
MAP:
____________________________________________
| ____ __2_____3_|
| | | *| _____
| | | *| | |
| \ / \ / F |
| \/ \/ |
| 1 ___F _______ ___$|
| __W_| | | | |
| __#____ | | | | |
| | | | | | | |
| | | | | | | || |
|__| |________| |________| |______||____|
LEGEND:
# Entrance
* Walls used for "climbing"
F Flying enemy
W Walking enemy
$ Sealstone (Yggdrasil Blessing)
1 Treasure chest (Goddess Tincture)
2 Treasure chest (Mithril Helm)
3 Treasure chest (Dainslef)
GUIDE:
The puzzle in this room is in that all platforms protruding from the pillars
will collapse if you or an enemy fall or jump upon them (walking is just fine,
though).
First thing you should do is switching places with the walking enemy, and then
walk towards the central flying enemy. You can not switch places with this one,
or the little fall Alicia will sustain will cause the platform to collapse.
So, crystalize it and push it exactly three steps to the right. This should
have the enemy just outside the platform, leaving you enough space to jump onto
him while avoiding to hit the ceiling above.
After you jump onto the crystalized enemy, jump the further you can to reach
the next pillar without touching its left platform. Turn around and switch
places with the flying enemy you left behind, jumping again to the right after
doing so. This time you shouldn't be able to make it to the pillar, so you
will make the platform collapse. Quickly hop onto the pillar once again, this
time with the enemy just beside you.
You can use the enemy plus the walls marked with an asterisk to climb up to
items 2 and 3. In case you're new to this, refer to the wall-climbing
explanation given on (VPS210).
Finally, go back down to the pillar you were on, and remember to bring the
flying enemy also down with you. Position him just before the right platform,
which should still be there, making only a little space for you to stand
between him and the platform itself. Now start walking over the platform but
make it collpase when you're near the right tip of it, falling on the small
pillar down there. Check your on-screen map to proper position yourself.
You could do some Photon-bouncing to get to the Sealstone, but I think there's
an easier way to it: bring the flying enemy you left behind down to the pillar
you're currently on; be sure to switch places when you're standing on one of
the platform's tips, so that there'll be enough space for both you and the
enemy at the same time. Once he's down there and you're up there, jump back to
the small pillar and use the crystalized enemy as a platform to jump and
crystalize the other flying enemy which is near the Sealstone, switching places
with it without the need for bouncing Photons. The enemy you took down there
should give you the extra height needed for doing this.