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  1. #11
    Member
    Data Registrazione
    Sun Jan 2008
    Messaggi
    57

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    mizzeca..alla porta serafica ho appena sconfitto la regina eterea..e devo riaffrontare dyrna..

    nella stanza della regina eterea ho liberato 8 einjar..mi hanno dato un bel pò di oggetti, ma nulla di eclatante..

    però prima vorrei trovare le armi + potenti per brahms, alicia, arngrim e rufus..

    hai qualche consiglio?

    su gamefaqs ho trovato questo

    Dainslef \
    --------------------------------------------------------------------------

    Performance: ATK 750
    Attacks: 2
    Sp. Attack: Yes
    Attribute: 0.2 Holy
    Add Effect: --
    Buy/Cost: --
    Materials: --
    Find/Drop: Treasure Seraphic Gate, 2nd Floor [Unique Item]
    Notes: --



    Demon Sword "Nefarious" \
    --------------------------------------------------------------------------

    Performance: ATK 700
    Attacks: 3
    Sp. Attack: Yes
    Attribute: 0.3 Ice
    Add Effect: --
    Buy/Cost: --
    Materials: --
    Find/Drop: Heimdall [Drop Item, Leader Item] - SG, 2nd Floor
    Notes: --

    --------------------------------------------------------------------------

    -------------------
    / Sword of the Meek \
    --------------------------------------------------------------------------

    Performance: ATK 850
    Attacks: 2
    Sp. Attack: Yes
    Attribute: --
    Add Effect: --
    Buy/Cost: --
    Materials: --
    Find/Drop: End Chapter 4, when Dylan leaves the party at Level 45
    or higher.
    Notes: Brahms can equip this sword. Unique Item.




    Tyrfing \
    --------------------------------------------------------------------------

    Performance: ATK 2200, RDM -500, RST -200
    Attacks: 1
    Sp. Attack: Yes
    Attribute: 0.3 Earth
    Add Effect: --
    Buy/Cost: --
    Materials: --
    Find/Drop: Tiamat [Leader Item, Drop Item] - SG, 4th Floor
    Notes: --



    Soothsayer Bow \
    --------------------------------------------------------------------------

    Performance: ATK 620
    Attacks: 3
    Sp. Attack: Yes
    Attribute: --
    Add Effect: --
    Buy/Cost: --
    Materials: --
    Find/Drop: Ull [Leader Item, Drop Item (15%)] - SG, 2nd Floor
    Notes: --




    Infinite Admiration \
    --------------------------------------------------------------------------

    Rune: Body (Green)
    Performance: RDM 500, RST 100
    Resistance: --
    Class: LW, HW
    Buy/Cost: --
    Materials: --
    Find/Drop: Treasure Seraphic Gate, 3rd Floor
    Bahamut [Leader Item, Drop Item (15%)] - SG, 5th Floor
    Notes: --










    heimdall, tiamat e ull sai chi sono per caso?

    inoltre riesci a spiegarmi questa cosa? è la stanza dove c'è la dainslef, questo è il link dove si vede la stanza per bene

    http://www.gamefaqs.com/console/ps2/file/931102/55844


    LOCATION: two rooms to the left, one room inwards
    MAP:
    ____________________________________________
    | ____ __2_____3_|
    | | | *| _____
    | | | *| | |
    | \ / \ / F |
    | \/ \/ |
    | 1 ___F _______ ___$|
    | __W_| | | | |
    | __#____ | | | | |
    | | | | | | | |
    | | | | | | | || |
    |__| |________| |________| |______||____|

    LEGEND:
    # Entrance
    * Walls used for "climbing"
    F Flying enemy
    W Walking enemy
    $ Sealstone (Yggdrasil Blessing)
    1 Treasure chest (Goddess Tincture)
    2 Treasure chest (Mithril Helm)
    3 Treasure chest (Dainslef)

    GUIDE:

    The puzzle in this room is in that all platforms protruding from the pillars
    will collapse if you or an enemy fall or jump upon them (walking is just fine,
    though).

    First thing you should do is switching places with the walking enemy, and then
    walk towards the central flying enemy. You can not switch places with this one,
    or the little fall Alicia will sustain will cause the platform to collapse.
    So, crystalize it and push it exactly three steps to the right. This should
    have the enemy just outside the platform, leaving you enough space to jump onto
    him while avoiding to hit the ceiling above.

    After you jump onto the crystalized enemy, jump the further you can to reach
    the next pillar without touching its left platform. Turn around and switch
    places with the flying enemy you left behind, jumping again to the right after
    doing so. This time you shouldn't be able to make it to the pillar, so you
    will make the platform collapse. Quickly hop onto the pillar once again, this
    time with the enemy just beside you.

    You can use the enemy plus the walls marked with an asterisk to climb up to
    items 2 and 3. In case you're new to this, refer to the wall-climbing
    explanation given on (VPS210).

    Finally, go back down to the pillar you were on, and remember to bring the
    flying enemy also down with you. Position him just before the right platform,
    which should still be there, making only a little space for you to stand
    between him and the platform itself. Now start walking over the platform but
    make it collpase when you're near the right tip of it, falling on the small
    pillar down there. Check your on-screen map to proper position yourself.

    You could do some Photon-bouncing to get to the Sealstone, but I think there's
    an easier way to it: bring the flying enemy you left behind down to the pillar
    you're currently on; be sure to switch places when you're standing on one of
    the platform's tips, so that there'll be enough space for both you and the
    enemy at the same time. Once he's down there and you're up there, jump back to
    the small pillar and use the crystalized enemy as a platform to jump and
    crystalize the other flying enemy which is near the Sealstone, switching places
    with it without the need for bouncing Photons. The enemy you took down there
    should give you the extra height needed for doing this.
    Ultima modifica di marco1309; 30-06-2009 alle 17:10

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